(Update: Sometime after writing this article and before posting it, a project on Github, I26, has not only taken care of just about everything I’d want in a remaster, but goes far beyond it with a new 3D renderer. In fact, I think I26 is the absolute best way to play Interstate ’76 right now. If you have any interest in I ’76, you need to check this out!)
I’m finishing up on this round of Interstate ’76 site updates. Surprisingly, nearly every page related to Interstate ’76 and the Nitro Pack has been updated.
I remember the last time I completed a big I ’76 run through, I had lamented on the surprisingly big, but relatively short-lived, I ’76 community. I think that’s because back in the day, there was a certain order to these games: They were single-player experiences first. So, you played through the TRIP. Then, maybe you checked out the melee Scenarios. And lastly, you went online to see what multiplayer was all about. As I finished up the single-player then, it felt like the next step was to go check out the online community… that basically no longer existed.
This time around, I’m not really feeling that. Injustice
