Q&A Archives

You’ve got questions, we’ve got advice that’ll deeply confuse you. Wait, that’s not right. Anyway, here’s the deal, if there’s a question about the site, about the games on the site, about games I’ve talked about on the site, about the world, or if you feel like threatening me in the form of a question, just contact me and I’ll answer it here.

Note that I may correct spelling errors.

In Peaces

Have you ever played a game called Outwars? It was released by Microsoft, developed by SingleTrac.

I have a some information about the studio and a canceled sequel linked on outwars.info

Outwars singleplayer was kind of a mess, but the mutliplayer was accidentally brilliant.

Oddly, enough, I think I have played it. I want to say that I got a hold of a demo off a PC Gamer disc back in the day. Perusing some videos on youtube brings back a few memories of hopping around shooting bugs, so I think this was it!

It’s always interesting to see what may have happened to a game during it’s development, so thanks for sharing the site on it’s sequel!

Visioneering the Past

Hello. I found your page about I’76 recently. I was a minor-to-prominent member of its online community back in the day, and an Activision “Visioneer” at the time. I helped beta test the Nitro Pack. I’m getting old these days and longing for memories of the past. If you would like to discuss the old game sometime, or know of the whereabouts of any of the members of the old “gangs” that I could renew ties with, that’d be great. Regardless, was a pleasure to find your page, so few people remember this old game, and the few that do are tasteless suckers that prefer the likes of Twisted Metal and the abysmal Vigilante 8. I tested that game too… I told Activision exactly what I thought about it as well, they didn’t send me games any more after that B-) Anyway, I’ve rambled enough. Thanks.

Thanks for stopping by and thanks for the kind words! As far as finding people online, Interstate76.com is still kicking around. Oddly enough, a post on I’76 hacks here at Local Ditch Gaming seems to have become an impromptu talk about the old days, with some of the old community names dropping by and sharing their stories.

Mech Value

I found an Original MechWarrior game 1989. What would be a good resale
price.

I just did a quick completed listings search on ebay and one went for $50
just a few days ago. Another went for $87 at the beginning of June. Both
were on floppy disk and in excellent condition.

You can also check out Mechwarrior at Price Charting to see how the game is selling.

Interstate ’82 Vigilante Association

You clould remake again a Interstate’82 Page since its no more dead. !
😉 My name is DJ_edyo and i am the founder of the Interstate’82
Vigilante’s association ! www.i82va.com

we have a game patch that works and we still play online ! 😀 haha
have a good day !

Nice! I’ll spread the word.

FPS Jumping

just want to begin my question with saying thanks to you for having this site set up, its great for the small i76-community, its a special place for small numbe of people out there who like the groove.

Q: im playing on GOG-version of interstate 76 and everythings nice except that the framerate is too high so i wont be able to make the jump in the end of mission 5, even with nitro. any clues on fixing this? can tell you im really not the only one with this problem… basically everyone who buys the gog-version has it.

thank you,
speed is your limit!

Thanks for compliments. This has been a problem plaguing all versions of I ’76 on modern systems. Good news: I do have a fix, at least for NVIDIA cards. Within the NVIDIA drivers, it’s possible to set up a custom game profile and define a max FPS limit. To do so, you’ll need to track down and use a piece of software called the NVIDIA Inspector, which will allow you to set some options that the drivers allow, but do not display.

You can find more info in the Interstate ’76 FAQ.

‘Rhana Paint

Hello, I was wondering if you could kinda give me some input or opinion on this idea I’ve been planning. I’m planning on building a 1/24 1970 barracuda with slight adjustments to make the body more like the “Picard Piranha,” which should go over well, but I haven’t yet been
able to plan out the paint, Because in the game it has 2 black lines and the 1 on each side that leads up to the engine size (432) But from some research I have found that the black stripes (Across the hood and trunk) were not on the barracudas (that everyone says the car is designed after) and that the 1970 only had the dotted line like the green version of the car.

But here is my main question, do you know of the cars they used as inspiration for the proper line on the side of the car, because it stretches up and over the back a little bit, I was planning to take the dotted one and paint it in a solid line and then add my own line on the way up but I fear my hand painting wont be good enough, so I was wondering if you knew more about this paint job, Thank you. 🙂

I don’t believe that the orange and black Piranha paintjob is an exact replica, but instead just inspired by a ‘Cuda. So, just grab some screenshots from the game and base it on that.

Now, painting the line by hand is probably not the best way to approach it. Instead, you’ll want to mask the area with some tape. That should provide much better and straighter lines.

Be sure to send some pictures when the model is done.