Virtual Out

I found a copy of Virtual On: Marz for pretty cheap and I’ve been playing it as of late. I hate to say it, but it’s not really that great of a game. Basically, it’s the home version of Force. Instead of being a direct copy of the arcade, though, it’s been geared to have […]

I found a copy of Virtual On: Marz for pretty cheap and I’ve been playing it as of late. I hate to say it, but it’s not really that great of a game. Basically, it’s the home version of Force. Instead of being a direct copy of the arcade, though, it’s been geared to have missions and you basically go around destroying multiple enemies, a la Armored Core. The problem is that the gameplay doesn’t translate well with multiple VRs or over the different areas. Three-on-one fights are fairly one sided, even if the opponents are severely handicapped. Trying to move down a passageway is hard to do when the dash tool is really designed only for short bursts, not continuous streams.

On the brighter side of things, I finally talked myself into getting some of the Sega Ages line-up. Hopefully, things pan out well and I’ll have some info/reviews on them in the next couple of months.

Not that anyone asked, but to clear some things up about the site: Instead of finishing up articles, I just post whatever I’ve written, even if it’s a poor, off-the-top-of-my-head draft. Why? Simple, if I waited until it was “done,” I wouldn’t have anything on the site. Also, I may write and date things before they’re uploaded, so just because the date on the page is from a couple of weeks (or months… or years…) ago doesn’t mean it didn’t just get added to the site.

Updates:
VO: Marz – I’m actually acknowledging the game exists.

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01.04.2008

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