Interstate '76 Articles
Local Ditch > Interstate '76 > Articles
These are a few of the more interesting articles and interviews that I've found about the Interstate '76 series of games. The articles are located at this site, since if I don't end up putting them here, they'll probably disappear forever, like most of the good ol' I'76 sites.
Gamustra Features - Interstate '76 and the Principle of Harmony - an Interview with Sean Vesce over many of the concepts of Interstate '76. January 15, 1999; https://www.gamedeveloper.com/design/designer-s-notebook-i-interstate-76-i-and-the-principles-of-harmony, //www.gamasutra.com/view/feature/3310/designers_notebook_interstate76_.php (originally), http://www.designersnotebook.com/Columns/017_Magic/017_magic.htm.
OGR Specials - Intersate '76 Interview - An interview with Scott Krager, producer of I '76. June 26, 1997; //www.ogr.com/specials/interstate76_interview.shtml.
Games Domain Interview - This short interview about I '76. February, 1997; //www.gamesdomain.com/gdreview/zones/screens/feb97/i76pre.html
Gamezilla Interview with Scott Krager - Self explanatory. 1996; //www.gamezilla.com/interviews/i76int.asp
Interstate '82 Initiative Post from Zach Norman - This post explains most of the design decisions and changes in Interstate '82.
Updates:
11/3/24 - Gamasutra link
12/10/09